Exploring the Journey of Sociovirtualization: Understanding the Process of Socialization in a Virtual Context
Abstract views: 74 / PDF downloads: 62
DOI:
https://doi.org/10.31039/plic.2024.10.220Keywords:
Sociovirtualization, Socialization, Virtual contexts, Individual behavior, Human interactionAbstract
The phenomena of sociovirtualization, which encompasses the integration of socialization processes into virtual settings, is an important feature of modern human interaction in the digital age. This essay takes a detailed look at the sociovirtualization journey, with the goal of deepening our understanding of the various processes and ramifications of socializing in virtual environments. The essay begins by investigating the genesis and historical antecedents of sociovirtualization, then delineates its conceptual underpinnings and the elements driving its dynamics. The essay describes the varied nature of virtual socialization and its effects on individual behavior, community dynamics, and societal structures through a thorough study of the advantages, obstacles, and solutions for effective sociovirtualization. Furthermore, the paper discusses sociovirtualization's future views and ramifications, picturing a world in which digital technologies enable meaningful connections, build inclusive communities, and change the future of human interaction. By combining research findings and theoretical frameworks from several disciplines, this paper adds to a more nuanced understanding of sociovirtualization and lays the groundwork for future study and investigation in this emerging topic.
References
Abilkaiyrkyzy, A., Elhagry, A., Laamarti, F. and Saddik, A. E. (2023). Metaverse Key Requirements and Platforms Survey, in IEEE Access, vol. 11, pp. 117765-117787, https://doi:10.1109/ACCESS.2023.3325844
Achuthan, K., Kolil, V. K., Muthupalani, S., & Raman, R. (2024). Transactional distance theory in distance learning: Past, current, and future research trends. Contemporary Educational Technology, 16(1), ep493. https://doi.org/10.30935/cedtech/14131
Arumugam, S. K., Saleem, S., & Tyagi, A. K. (2024). Future Research Directions for Effective E-Learning. In R. Pandey, N. Srivastava, & P. Chatterjee (Eds.), Architecture and Technological Advancements of Education 4.0 (pp. 75-105). IGI Global. https://doi.org/10.4018/978-1-6684-9285-7.ch004
Azzaakiyyah, H. K. (2023). The Impact of Social Media Use on Social Interaction in Contemporary Society. Technology and Society Perspectives (TACIT), 1(1), 1–9. https://doi.org/10.61100/tacit.v1i1.33
Bogdan, A., Dospinescu, N., and Dospinescu, O. (2023). "Word-of-Mouth Engagement in Online Social Networks: Influence of Network Centrality and Density" Electronics 12, no. 13: 2857. https://doi.org/10.3390/electronics12132857
Dhakshan, S., Balamurugan, G., Shyam Mohan, J. S., & Tyagi, A. K. (2024). Role of Emerging Technologies in Education 4.0: Challenges and Future Research Directions. In R. Pandey, N. Srivastava, & P. Chatterjee (Eds.), Architecture and Technological Advancements of Education 4.0 (pp. 131-154). IGI Global. https://doi.org/10.4018/978-1-6684-9285-7.ch006
Gallego-Arrufat, M.-J., García-Martínez, I., Romero-López, M.-A, & Torres-Hernández, N. (2024). Digital rights and responsibility in education: A scoping review. Education Policy Analysis Archives, 32(3). https://doi.org/10.14507/epaa.32.7899
Giannopoulou, A. (2023). Digital Identity Infrastructures: a Critical Approach of Self-Sovereign Identity. DISO 2, 18. https://doi.org/10.1007/s44206-023-00049-z
Gottschalk, S. (2010). The Presentation of Avatars in Second Life: Self and Interaction in Social Virtual Spaces. Symbolic Interaction, 33: 501-525. https://doi.org/10.1525/si.2010.33.4.501
Gudmundsdottir, G.B., Holmarsdottir, H., Mifsud, L., Teidla-Kunitsõn, G., Barbovschi, M., Sisask, M. (2024). Talking About Digital Responsibility: Children’s and Young People’s Voices. In: Holmarsdottir, H., Seland, I., Hyggen, C., Roth, M. (eds) Understanding the Everyday Digital Lives of Children and Young People. Palgrave Macmillan, Cham. https://doi.org/10.1007/978-3-031-46929-9_13
Hampton, K. N. (2016). Persistent and Pervasive Community: New Communication Technologies and the Future of Community. American Behavioral Scientist, 60(1), 101-124. https://doi.org/10.1177/0002764215601714
Helsper, E. (2021). The Digital Disconnect: The Social Causes and Consequences of Digital Inequalities / - London: SAGE Publications Ltd, 232 p. - ISBN: 9781526492975 - Permalink: http://digital.casalini.it/9781526492975
Joinson, A.N., Houghton, D.J., Vasalou, A., Marder, B.L. (2011). Digital Crowding: Privacy, Self-Disclosure, and Technology. In: Trepte, S., Reinecke, L. (eds) Privacy Online. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-21521-6_4
Kurt, İ. & Ağayev, E. (2009). Bilgisayar ve İletişim Teknolojilerinin Kullanımı Sosyal Pedagojiye Karşı (Mı?). The 3rd International Conference on Application of Information and Communication Technologies Conference Proceedings, Baku, s.154-156
Kurt, İ. (2012). Toplumsallaşma Sürecinin ‘Toplumsanallaşma’ Bağlamindaki Yolculuğu. Bayburt Eğitim Fakültesi Dergisi, 7 (1), 1-10. https://dergipark.org.tr/en/pub/befdergi/issue/23151/247282
Kurt, I. (2023a). The Agents of Socialization Keep in Touch with Socio-Virtualization. London Journal of Social Sciences, (5), 1–9. https://doi.org/10.31039/ljss.2023.5.90
Kurt, I. (2023b). Covid-19 and sociovirtualization: Exploring new ways to socialize. London Journal of Social Sciences, (7), 23–36. https://doi.org/10.31039/ljss.2024.7.186
Kurt, I. (2023c). Comprehensive review on Parenting and Technology: Opportunities and Challenges in the 21st Century. European Journal of Social Science Education and Research, 10(2), 1–14. Retrieved from https://revistia.com/index.php/ejser/article/view/6970
Kurt, I. (2024). The Role of Socialization Agents in Sociovirtualization: Bridging the Gap between Virtual and Real-world Interactions. London Journal of Social Sciences, (8), 8–21. https://doi.org/10.31039/ljss.2024.8.197
Kurt, I.& Devecioglu, Y. (2015). Impact of Using Communicational Tools on Students’ Academic Success and Social Life. International Journal of Global Ideas: Vol. 5.
Kurt, I., & Izgi, F. D. (2023). Covid 19 Impact on Families. London Journal of Social Sciences, (5), 33–42. https://doi.org/10.31039/ljss.2023.5.96
Ooi, K., Tan, G. W., Al-Emran, M. et al. (2023). The Potential of Generative Artificial Intelligence Across Disciplines: Perspectives and Future Directions, Journal of Computer Information Systems, https://doi.org/10.1080/08874417.2023.2261010
Othman, A., Chemnad, K., Hassanien, A. E., Tlili, A., Yan Zhang, C., Al-Thani, D., Altınay, F., Chalghoumi, H., Al-Khalifa, H. S., Obeid, M., et al. (2024). "Accessible Metaverse: A Theoretical Framework for Accessibility and Inclusion in the Metaverse". Multimodal Technologies and Interaction 8, no. 3: 21. https://doi.org/10.3390/mti8030021
Qian, Y., & Hu, Y. (2024). The digitalization of family life: A multilevel conceptual framework. Journal of Marriage and Family, 1–24. https://doi.org/10.1111/jomf.12983
Relinque-Medina, F.& Álvarez-Pérez, P. (2024). Socio-Digital Challenges for Social Work in the Metaverse, The British Journal of Social Work; bcae032, https://doi.org/10.1093/bjsw/bcae032
Ridings, C. M. & Gefen, D. (2024). Virtual Community Attraction: Why People Hang out Online, Journal of Computer-Mediated Communication, Volume 10, Issue 1, JCMC10110, https://doi.org/10.1111/j.1083-6101.2004.tb00229.x
Riva, G., Wiederhold, B. K. and Mantovani, F. (2024). Searching for the Metaverse: Neuroscience of Physical and Digital Communities. Cyberpsychology, Behavior, and Social Networking 27:1, 9-18 https://doi.org/10.1089/cyber.2023.0040
Singh, A., Singh, D., & Chhikara, S. (2024). Online Learning: Challenges and Suggestions to Enhance Student Engagement in Higher Education Institutions. In V. Naidoo & R. Verma (Eds.), Reshaping Entrepreneurial Education Within an Industry 4.0 Context (pp. 59-80). IGI Global. https://doi.org/10.4018/979-8-3693-0409-9.ch004
Taboada-Villamarín, A., and Torres-Albero, C. (2024). "Digital Communication Studies during the Pandemic: A Sociological Review Using Topic Modeling Strategy" Social Sciences 13, no. 2: 78. https://doi.org/10.3390/socsci13020078
Torres, K. M. & Salifu, S. (2023). Culturally Responsive Pedagogy Considerations for Online Courses. In J. Keengwe (Ed.), Handbook of Research on Innovative Frameworks and Inclusive Models for Online Learning (pp. 52-67). IGI Global. https://doi.org/10.4018/978-1-6684-9072-3.ch003
Tukur, M., Schneider J. et al. (2024). The Metaverse digital environments: A scoping review of the techniques, technologies, and applications. Computer and Information Sciences, Volume 36, Issue 2, https://doi.org/10.1016/j.jksuci.2024.101967.
Valkenburg, P. M. (2017). Understanding Self-Effects in social media, Human Communication Research, Volume 43, Issue 4, 1 October 2017, Pages 477–490, https://doi.org/10.1111/hcre.12113
Velarde Hermida, O., & Casas-Mas, B. (2022). The virtualization of communications with relatives. Journal of Family Studies, 28(1), 332–355. https://doi.org/10.1080/13229400.2019.1709531
Wang, C., Chen, X., Yu, T. et al. (2024). Education reform and change driven by digital technology: a bibliometric study from a global perspective. Humanit Soc Sci Commun 11, 256. https://doi.org/10.1057/s41599-024-02717-y
Zhang, J., Juvrud, J. (2024). Gender expression and gender identity in virtual reality: avatars, role-adoption, and social interaction in VRChat. Frontiers in Virtual Reality, Volume:5 https://www.frontiersin.org/articles/10.3389/frvir.2024.1305758.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2024 Ibrahim Kurt
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
You are free to:
Share: copy and redistribute the material in any medium or format. The licensor cannot revoke these freedoms as long as you follow the license terms. Under the following terms: Attribution-NonCommercial-NoDerivatives-No additional restrictions.
Authors retain copyright and agree to license their articles with a Creative Commons Attribution-NonCommercial-