Additive manufacturing in the development of low-cost immersive virtual reality solutions for education: a study with google cardboard
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DOI:
https://doi.org/10.31039/ljss.2024.8.209Keywords:
3D Printing, Fused Deposition Modelling, Learning, Smartphone, 3DOF, 6DOFAbstract
Virtual Reality (VR) is a technology that makes it possible to create simulated worlds using computer systems. This study presents a proposal to develop a Google Cardboard prototype using additive manufacturing. The central aim of the study is to contribute to the understanding of low-cost Immersive Virtual Reality (IVR) alternatives; to assist in the scientific-technological development of IVR solutions; and to contribute to technological development and access in a social context and to the preservation of the environment through sustainable technological solutions. Developed in two stages, the theoretical foundation aimed to systematize and understand the concepts involving VR, low-cost solutions for VR - specifically Google Cardboard - and additive manufacturing. The experimental research involved producing the Google Cardboard from the specifications provided by the company, creating a digital model of the display, printing the 3D model and testing the prototype developed. The results of the study indicate that additive manufacturing could be a promising technology for developing low-cost and sustainable VR solutions. The use of filaments made from recyclable materials, such as PET, can help reduce the environmental impact of this type of technology, as well as providing the possibility of social transformation. Therefore, this study contributes to advances in the development of accessible and sustainable solutions in VR, cost reduction, the evolution of Google Cardboard and understanding of the concepts involved. Limitations include the lack of tests with real users and the failure to investigate the impact of focal distance on visual comfort.
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